TrainingMarine LMS + AR/VR

Training.

Classroom-grade. Vessel-deployable.

Two training stacks on one platform.

At a glancelive
SurfaceWeb + AR/VR headset
LMS standardSCORM-compliant
VR scenarios3 deployed · bespoke
AudienceShipboard + shore

Part 01

Marine LMS

Competency-based learning. Skills tracked individually.

Competency matrix · MV Apollo crew

Q2

Capt Karlsson

4.1

C/E Tate

3.1

2/O Rodriguez

4.3

3/O O'Connor

2.6

Bosun Vasquez

3.1

AB Park

1.9

6 crew · avg of 7 skill levels (0–5) · gaps surfaced
Competency-based learningSkill development plans built from gap analysis.
Online + offline learningVideos, presentations, PDFs, interactive content.
Assessments + certificationBuilt-in tests and assessments.
Compliance baked inISM, TMSA, Class, PSC, flag-state requirements mapped to courses.

Part 02

AR / VR scenarios

Immersive scenario training for hazards that can't be practiced live.

VR · 01
REC

O₂

20.8 %

CO

4 ppm

Permit

ACTIVE

Deployed scenario

Enclosed Space Entry

Pre-entry atmospheric testing, gas detection, permit verification, emergency rescue procedures.

Bespoke scenarios

Got a scenario the deployed three don't cover?

Solverminds builds AR/VR scenarios on commission — tailored to your vessel types, equipment, and procedures.

Commission a scenario

Pick your next step

See Training on your crew.

One-page brief, competency matrix on your real roster, or a VR scenario pilot.